01 · Primary
Kill to Survive
You drop into the night sector alone. Kill the boss to win. Level 1 grunts and Level 2 tacticals hunt you. Ammo is counted. Corners are fatal.
Live demo
Solo demo · Sector 07
Kill to survive.
One operator. Hostile AI and one boss on Freehold Lane. Default guns only. Review the controls, inspect the loadout, then file feedback so Dual Fire can close on 99%.
Ops briefing // demo access
Demo facilities only. No unlocks. No paid skins. You spawn with the starter rifle, sidearm, and close-quarters kit. Survive the lane.
ROE-01 · Rules of engagement
01 · Primary
You drop into the night sector alone. Kill the boss to win. Level 1 grunts and Level 2 tacticals hunt you. Ammo is counted. Corners are fatal.
02 · Demo lock
Skill decides the fight. The demo strips cosmetics and paid power. There is no human opponent in this build.
03 · Not live
Tournament is inactive. We will inform everyone once the game is ready for commercial release.
Input · Mouse and keyboard
Standard first-person bindings. These apply when the playable demo launches in the browser (pointer lock). The landing page does not capture the mouse yet.
Movement
Combat
System
Click Play Demo, then Enter Freehold Lane for the night match. Click the canvas once so the mouse locks.
ARM-02 · Issued kit
Inspect the three guns you actually get. Click a thumbnail — the stage and telemetry update instantly.
Telemetry
Demo primary. Mid-range lanes. Count every burst.
INT-03 · Classified
Open a file. This world is night ops, tight corridors, and one life that matters.
You drop into the sector alone. Kill the boss. Grunts and tacticals guard the lane and stay down when killed. There is no extraction until the boss is down or you are. Ammo is counted. Corners are fatal. Hesitation is a death sentence.
Streetlights fail in strips. Industrial halls echo. Demo maps use the same default facilities you will see at launch — no hidden vendor rooms, no elite spawns.
Command wants every operator on equal footing. Default guns only. The tournament stays inactive until Dual Fire is ready for commercial release. We will inform everyone then.
EVT-04 · Inactive · not live
Not open yet
This demo is solo versus AI. Ranked 1v1 is a later commercial event — details to be announced. The event is not active yet.
We will inform everyone once the game is ready for commercial purposes. No countdown. No registration yet.
FBK-05 · Operator feedback
Play the demo. Come back again. Share what felt sharp and what felt unfinished. Your views are how Dual Fire gets closer to 99% perfect before the commercial release.
Field reports · 0 posted